#include "BasicIncludes.h"


int getPositionMouse(lua_State* L);
int getRelativePositionMouse(lua_State* L);
//int getX(lua_State* L);
//int getY(lua_State* L);
int isDownMouse(lua_State* L);
int setPositionMouse(lua_State* L);
int setVisibleMouse(lua_State* L);
int isVisibleMouse(lua_State* L);
